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The activities that are executed are distributed in several work threads to decrease the execution times, this causes a decrease in the rendering time, decreasing the drawing time and providing more frames per second and therefore better VR environment. In the most recent versions in the GPU, the graphic functions of calculation and also of memory are carried out at the same time.
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This set of Apis also manages everything related to 2d and 3d graphics and peripherals such as a mouse, keyboard, sound, and network communications.Īmong the most outstanding features, we will mention Async shaders that by means of graphic engines performs mathematical calculations so that the PC can display an image on the screen of your monitor. 1>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(155): error C2011: '_D3DLIGHTTYPE': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.h(180): note: see declaration of '_D3DLIGHTTYPE'ġ>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(189): error C2011: '_D3DSHADEMODE': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.h(214): note: see declaration of '_D3DSHADEMODE'ġ>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(196): error C2011: '_D3DFILLMODE': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.h(221): note: see declaration of '_D3DFILLMODE'ġ>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(208): error C2011: '_D3DBLEND': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.h(228): note: see declaration of '_D3DBLEND'ġ>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(225): error C2011: '_D3DBLENDOP': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.h(255): note: see declaration of '_D3DBLENDOP'ġ>c:\mmorpg\directx\dx3d8\dxf\dxsdk\include\d3d8types.h(234): error C2011: '_D3DTEXTUREADDRESS': 'enum' type redefinitionġ>c:\program files (x86)\windows kits\10\include\9.0\shared\d3d9types.They allow the integration of application software so that through a set of rules communication can be established between two applications.ĭirectX makes video games always optimal for Windows, allowing everything to work properly on your PC. I wonder if there is a way to work on directx 8 without me having to keep using Visual C++ 6.0. I'm using the modern look of MFC applications as sample project, but it's probably has nothing to do with it as it happens only when I include D3DX8.h for example, I get a lot of syntax errors on DirectX side.
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I'm working on an old project that is using DirectX 8, I wonder if there is a way to make Visual Studio 2017 compile the code while still using DirectX8.
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